catch the flying apple 🍎🔞

Joined May 2023
pathnode retweeted
I finally finished this artwork. I really enjoyed creating the 2D effects. All animated procedurally with geonodes. #hades2 #b3d #fanart
1
2
1
32
1,598
pathnode retweeted
3
10
887
5
31,130
140,928
pathnode retweeted
TA work: adjust student's work Student's requirement: want muscular woman #TAwork #ALNST #anatomy
4,284
114
71,273
784,758
pathnode retweeted
13
1,349
8
27,333
181,814
Oil imitation in substance painter and 3d coat
6
54
1,254
21,847
1
12
58
1,732
pathnode retweeted
魚眼っぽいやつリベンジ ジオメトリーノードでの変形が結局いいのかも めちゃ重いからアニメーションしにくいだろうけど character rig model by :@GarfMaii #blender #b3d #ゼンゼロ📷📷📷 #儀玄
3
167
1
3,099
52,947
3
12
381
11,093
pathnode retweeted
dude look at these super fleshy finger deforms. Didn't use a single shapekey, it's all just really good corrective bones.
10
89
2
1,425
41,768
黒髪ストレート虹光沢ウルトラ人外ロング フォルムと質感これで #3dmodeling
23
1,336
33
18,564
241,330
Adding special jiggle pysics to the SCP-1471-A Model by @da__nilkaz using @path_node 's jigglegen
2
18
2,494
pathnode retweeted
Here's a breakdown of how I did the shoulders (1/2)
Simply by just moving the shoulder bone, I can get pretty convincing movement! basic Rig, (shoulders, arm, chest, neck) and no corrective shapekeeys.
26
996
14
9,890
313,782
just a quick sketch for fun 🧋 #sculpt #3dart
6
106
1
2,842
46,330
9
252
6
3,498
101,793
Flowing feathers in the final shot. All in @Blender #b3d #ZRO2 #GeometryNode
115
2,136
203
15,709
1,026,196
pathnode retweeted
originally done in material maker but it doesnt really matter what you use, the same techniques still apply
Replying to @cmzw_
i desperately need to know if this is an after effects thing so i can try to recreate it
2
69
896
42,413
关于膝盖
192
36,717
1,037
230,026
18,023,647
Particleの面白表現
16
280
15
5,865
176,015
△539で機能する手のトポロジー✍🏻 #b3d
6
316
11
3,604
109,662