Card City Nights Forever is out NOW on Steam!
store.steampowered.com/app/2…
youtube.com/watch?v=lPqHXOSl…
Card City Nights Forever is out tomorrow on Steam!
store.steampowered.com/app/2…
Cardson's Card of the Day #46
Wishlist now: store.steampowered.com/app/2…
#indiegame #TCG #CardCityNights #CCNF #cardgame #gaming #wishlist #wholesome #cozy
This is what the main menu looks and sounds like in CCNF and I often just leave it running in the background while working on the game! =) shout out to @dothaku for this banger
Cardson's Card of the Day #33
Wishlist now: store.steampowered.com/app/2…
#indiegame #TCG #CardCityNights #CCNF #cardgame #gaming #wishlist #wholesome #cozy
reallyjoel retweeted
People who are super into git have a hard time accepting that other programmers are just not that into git.
Yes I know what a DAG is. No I don't want to read a book about git. No I don't care about "workflows".
I have 5 commands I use, it's fine leave me alone you weirdoes.
This is great return on investment!
Announcing Card City Nights Forever!
youtube.com/watch?v=8DPWtIrg…
I bet $100 that they will re-introduce something like blueprint on top of Verse a few years after rollout
Hey Everyone. Our aim is to ship Early Access for UE6 by the end of 2027 and Blueprints will be supported in Early Access and the initial UE6 releases, but deprecated in the future.
Deprecation will mean a feature continues to be available without improvements, then is eventually removed. This timeline will be clearly communicated along with ways to migrate projects to Verse.
We recognize the value that Blueprints brought to UE4 and 5, but we strongly believe that Verse will become a more powerful and capable way to create game logic. We’ve already seen both experienced and new programmers create amazing things with Verse that would be challenging to do with Blueprints.
More details and conversations from us around this to come as UE6 Early Access approaches.
Just got an email with the subject "Outperform Rivals Every Time" but it was about SEO or some shit. @danfornace
There is no actual 3D on a flat screen, no matter how you convey depth it's a trick and projected onto 2d. This is the gazillionth time ive heard ppl referring to polygons as real 3d and other methods as fake
Yes, but this will be the Taoan view now, not Copernican
Terence Tao proposes what he calls a "Copernican view of intelligence".
Instead of buying into the common, one-dimensional narrative that artificial intelligence will simply evolve from "subhuman" to "superhuman" and ultimately make humanity entirely redundant, Tao urges us to look at the bigger picture.
Much like the Copernican revolution proved the Earth is not the center of the universe, Tao suggests we need to realize that human intelligence isn't the only, or necessarily the highest, form of intellect. Historically, we have treated other forms of storing or creating knowledge—like animals, books, and computers—as secondary. However, we actually exist within a much richer universe of intelligence.
Both human intelligence and computer intelligence possess their own distinct strengths and weaknesses. The true potential lies not in viewing them as direct competitors, but rather in focusing on collaboration. By working together, humans and computers can achieve additional things that neither could accomplish on their own, requiring us to think in much wider terms than just what humans or computers can do alone.
















