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Indie Developer Youtube: https://nitter.gq/t.co/EKbwQPu0pa Github: https://nitter.gq/t.co/LApDAesNDK TerraBrush: https://nitter.gq/t.co/wz8fhTdr5N

Québec
Joined August 2014
Photo by spimort (@spimortdev)Photo by spimort (@spimortdev)Photo by spimort (@spimortdev)Photo by spimort (@spimortdev)Photo by spimort (@spimortdev)Photo by spimort (@spimortdev)Photo by spimort (@spimortdev)Photo by spimort (@spimortdev)Photo by spimort (@spimortdev)
YEAH!! My game now has a STEAM PAGE! I made a DevLog about it! Link in the comments 👇 #GodotEngine #gamedev #indiedev #steam
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A NEW version of TerraBrush is out ! 🥳 And with that, a NEW tutorial video on youtube! Is it christmas or what? Links in the comments 👇 (Give it few days on the asset store to get updated, download also available on github) #GodotEngine #gamedev #indiedev
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Replying to @mreliptik
Let's go!!! 🥳
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I'm about to add Texture mask with a Gradient in TerraBrush, to have more control on the texture you paint #godotengine #gamedev #indiedev
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Replying to @rfleury
I think that all tweets should be done this way now, love it !
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GPU based painting (compute shader) seems pretty promising for TerraBrush! It's just an experiment but still so far it's good! #godotengine #gamedev #indiedev
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I've been working on chunking the clipmap mesh for TerraBrush and I get good results so far, I'm happy! Of course, the tradeoff is a little bit more draw calls but I don't think it's that bad. #godotengine #gamedev #indiedev
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Love it!
For years we've been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. We are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont…
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Replying to @rfleury
Sounds good, thanks for the answer!
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This is the one I checked as well, super useful video!
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Replying to @rfleury
It was a debug build, but apparently not with enough info I did change something in my build targets and now it works just fine! Really an awesome software One last question, I created a project file, but it seems like I'm unable to target an executable that is in my ENV paths?
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Idk if I'm doing something wrong with raddbg, I might need a crash course, it's the first time I try it. So far, it loads SOOOO fast (love it)! Breakpoints hits, first try! But my vars are always either to default value (ex. 0 for int), or not available Am I crazy @rfleury ?
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It has it yeah! I tried doom emacs and it was not bad at all (with CUA) but was not 100% satisfied. I did not give up on it yet but when I try it again, I'll need to tweek it I feel
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Replying to @Novack_
I really like neovim, and I still consider it sometimes, but the learning curve feels so hard
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