Tim Constantinov retweeted
Replying to @XorDev
Thanks Xor! Experts correcting misinformation is useful. I am more of a visual learner so this helped me understand.
NeuRenamer is out on @aescripts 🎉
AI names your After Effects layers by what's in the frame: "Shape Layer 47" becomes blue-coffee-machine.
Runs locally, Mac & Windows. Free trial:
aescripts.com/neurenamer/
Tim Constantinov retweeted
Replying to @komal_uk01
Farming is the ultimate form of software - you plug seeds into the terminal, check for bugs, and harvest bounties.
Wire a GPU effect from nodes, hit Save, the #DaVinciResolve clip re-renders 🐶
Get #gpudog deep-tier on @aescripts, 25% off till Sep 30: aescripts.com/gpudog-deep/?u…
Tsukuyomi-chan by @TYC_Project, art by @hanausagitohosi
ノードのエフェクトがResolveに即反映 #つくよみちゃん
Tim Constantinov retweeted
GPT3 writing code. A compiler from natural language to code.
People don't understand — this will change absolutely everything. We're decoupling human horsepower from code production. The intellectual equivalent of the discovery of the engine. player.vimeo.com/video/42681…
Tim Constantinov retweeted
使っててダントツで面白いプラグインは「GPU Dog」。
謎の物体を出現させたり、液体グラスを作れたり、レトロに出来たり、結構飽きないのでおすすめです。
リンク:
aescripts.com/gpudog/?srslti…
#aftereffects
Lifehack: try asking the agent to work slower or not rush, basically to not hurry. It physically cannot work slower, the model doesnt control that, but it will give better answers because it "didnt rush" 😄
#claude_code
Trail Haze & Long Shadow AE GPUDog-Deep Tutorial: youtube.com/watch?v=atAgwptq…
Get #gpudog deep-tier on @aescripts: aescripts.com/gpudog-deep
The den presentation (GPUDog Deep-tier)
den.gpudog.dev
Get GPUDog Pro @aescripts: aescripts.com/gpudog/
@discord (and beta-test): timfx.dev/discord
keep working on the node system for creating effects in Al and Ofx-compatible tools like Resolve for #gpudog #deep tier that soon will be available
Get PRO on @aescripts: aescripts.com/gpudog
Discord: timfx.dev/discord
Working on a routing system in #GPUDog Deep the node-graph. It turns out you can make a node behave differently depending on where most of them are directed. No one is stopping you from calculating angles and it's cheap
Get #GPUDog Pro @aescripts: aescripts.com/gpudog
Dev-log of #GPUDog DEEP
Stay tuned @discord: timfx.dev/discord
Get #gpudog PRO on @aescripts: aescripts.com/gpudog
Nodes in the future's #gpudog deep-tier
Gonna make different snippets there, convenient so that it doesn't look so scary, but the overall design and logic is almost ready
Stay tuned @discord: timfx.dev/discord
Get the AE plugin @aescripts: aescripts.com/gpudog
GPUDog Deep Interface – sneak peek
Stay tuned @discord: timfx.dev/discord
Get GPUdog @aescripts: aescripts.com/gpudog/
Tim Constantinov retweeted
GPUDog just made Shadertoy's fifty thousand GPU shaders available to After Effects artists!👀
Find out more on Motion Mondays ➡️ som.bz/4edPtOg
#GPUDog Deep Tier – Early Look
Get on @aescripts: aescripts.com/gpudog
Join us on @discord: timfx.dev/discord
#GPUDog Totally not affiliated with @SnoopDogg, or is it? 🤷♂️
Thanks, @SchoolOfMotion
Get #gpudog it on @aescripts: aescripts.com/gpudog
Join us @discord: timfx.dev/discord










