
A free platform for sharing 3D/AR scenes on iOS & VisionOS #usdz #webAR #realitycomposer #reality #LiDAR #AugmentedReality #USDZ #AVP
Joined February 2019
- Tweets4.7K
- Following824
- Followers3.1K
- Likes7.2K
Pinned Tweet
Real-time reflections in the latest iOS14 Beta 7...
Note: between 2 - 10 seconds delay before real-time reflections update.
Replying to @oguzerkan
2/ Global trade was the biggest driver of prosperity in the last 80 years.
Marks likens it to a wave that lifted all boats.
United States also massively benefited from this.
How?
It turned from an manufacturing economy to a service economy.
USDZShare retweeted
Introducing #OpenUSD v25.02 👋
Read how @Pixar's new release improves USD with:
✔️Enhanced material interoperability with OpenPBR via MaterialX
✔️New Color Space API for managing color spaces
✔️Optimized sublayer change processing for better performance
hubs.la/Q034B-8D0
A little experiment using ChatGPT 4o to create Universal Scene Description file using the basic primitives in USD. This was its effort of making a detailed cat. #usd #detailed_cat #chatGPT4
Is Apple’s new Ajax for its new onboard AI features just a python module? Given that python is already embedded in iOS and macOS
Maybe AJAX refers to Apple (JAX python library) jax.readthedocs.io/en/latest…
USDZShare retweeted
visionOS: Shader Graph Material (SGM) Examples🌛
a small collection of SGM for visionOS.
Just published on GitHub 👉github.com/ynagatomo/SGMExam…
Some of them are based on Satoshi's MSL (Metal Shading Language) Examples. Thanks, Satoshi🙏
USDZShare retweeted
OpenUSD release candidate v24.05-rc1 is now available on GitHub under the 24.05-rc1 tag. The official release is currently scheduled for Monday, April 15th.
Details on what's new are available in the CHANGELOG here.
github.com/PixarAnimationStu…
USDZShare retweeted
👀
You’re unable to view this Post because this account owner limits who can view their Posts. Learn more
The first release of #openUSD has dropped in 2024. Some interesting performance improvements for loading variants which are used in product configurators. Check it out 👇
aousd.org/blog/announcing-op…
USDZShare retweeted
#hands #reference "Artists advised by their fellows to look at "real" hands; but the fact that such advice was necessary indicates that most of the artist were not doing so."
If you want to try out physically based materials in vision pro @laanlabs dropped a 3D finger painting app
Hacked on a few quick vision pro ideas: 3d finger painting / sculpting, tape measure, point cloud viewer, virtual whiteboard on your wall.
Hand tracking feels pretty good. Hopefully Apple opens camera access at some point.
Vision pro AR demos
Vision pro AR demos - Finger painting / sculpting, tape measure, point cloud viewer , virtual whiteboard
Love to see a version of this Apple Vision hand painter incorporating a physically-based materials workflow... i.e color, roughness, metallic, normal, occlusion, emissive, opacity
apps.apple.com/us/app/airdra… @laanlabs have released a drawing app with PBR stuff for Apple Vision Pro
USDZShare retweeted
Can you measure a stockpile with an Apple Vision Pro?!
So proud of the team for pulling this off.
#SpatialComputing #computervision
@Scobleizer – at Salem, OR
Adobe have shared 3D file format Converters USD Pixar (usd, usdc, usda) => following 3D formats ( fbx, gltf, obj, ply & stl)
I haven't tried myself but its good to know these plugins are freely available on github
github.com/adobe/USD-Filefor…
forum.aousd.org/c/community/…
Great forum community for all things USD (Universal Scene Description)
Some cool new uploads of reality files. Hey @bartdenny can you let me know if these view in #AppleVisionPro with animation and audio correctly?
link=> usdzshare.com/?ug-gallery=ph…















