From @aiira_co Web Interverse & Game Engine Platform. Social Media Platform Watch progress https://xitter.cf/t.co/g0PrECACRn

Ghana
Joined October 2013
Web Interverse retweeted
#Devlog Web Game Engine Update! Avatar Blueprint, Preparing Assets for Game Dev #gamedev #threejs #javascript #rapier #joltjs #crashcat #angular #blender
1
2
11
499
Web Interverse retweeted
Box/Multi-Selection in viewport and node editor (for subgraph) #gamedev #WebDesign #threejs #webgpu
1
6
102
Web Interverse retweeted
Material and TSL material node editor #gamedev #WebDesign #threejs #webgpu
2
12
493
Web Interverse retweeted
Early development of a Ui tool for game ui(HTML DOM) #gamedev #WebDesign #threejs #webgpu
1
4
112
Web Interverse retweeted
Import Assets from a single GLB file. this flag will appear when the scene data of the GLB asset contains more than one child. previews are generated for the asset respectively for your visual feedback #gamedev #WebDesign #threejs #webgpu
1
6
95
Web Interverse retweeted
Import a texture (hdri) and use a a sky map at the scene property. Sky Image credit: freestylized.com/ #gamedev #WebDesign #threejs #webgpu
1
5
113
Web Interverse retweeted
switching physic engines for your project via the World settings - #gamedev #WebDesign
1
4
87
Web Interverse retweeted
#Devlog Web Game Engine Update! Testing Physics Abstraction v2 - Switch between Rapier, Jolt and CrashCat Physics Engine - Upgraded Engine to WebGPU - TSL, Box/Multi Select, Node SubGraphs, SkyMap etc #gamedev #threejs #javascript #rapier #joltjs #crashcat #angular
9
4
21
1,230
#Devlog Web Game Engine Update! * Refined Foliage System (Grass +). * Shape & Curve Entity for Water/River & Procedural Placement. * Build Mode for Batched Mesh instancing. * Next -> Build a generic water/river/waterfall shader #gamedev #threejs #javascript #rapier #angular
1
8
73
4,376
#Devlog Web Game Engine Update! Added Light Targets handle Preview For Camera at property windows. Replace Assets from the asset browser and scene outline. Added Postprocessing game object (not in video) #gamedev #threejs #javascript #rapier
3
10
1
97
6,088
Performance and Optimization of Connect: Social Platform. visit connect.aiira.co to enjoy the journey. #webdesign #pwa #angular #software #aiira
2
2
172
#Devlog Web Game Engine Update! 3D modeling assets & optimizations Exploring Jolt Physics! Decoupling Rapier for engine flexibility (choose your physics!) Foliage system revamp: Procedural placement ✅ Next: Transform & delete individual objects! #gamedev #threejs #javascript
2
11
550
Devlog: Social Media Platform Updates >> connect.aiira.co Hey everyone!  I'm excited to share some recent updates I've been working on for my social media and distribution app: **1. Embracing Scalability: Upgrading the UI Library (Pixels to REMs!) ** more below 👇
1
2
3
179
4. A Fresh Face: Unveiling Our New Logo! ✨ To complement the app's evolving functionalities, we've introduced a brand new logo that reflects the essence of our platform.
1
31
These updates are just the beginning of exciting things to come! Stay tuned for more advancements as we continue to refine and enhance the user experience for our social media app. #DevLife #SocialMedia #AppDevelopment Feel free to connect and share your thoughts in the comments
31