returning to SHINING in the DARKNESS tonight. Near the end of Trial 4: Cave of Wisdom and i expect things to change up a bit after that
to be fair the game is *slowly* getting more interesting and starting to vary things up a bit
see you at 7 GMT 😱
#shiningforce #retrogames
Quantum P1 vs the CPU retweeted
Final Fantasy Resonance has reached over 42k peak concurrent players on Steam which is now the most for any single player Final Fantasy game ever!
Quantum P1 vs the CPU retweeted
Bugün yoğun bakımdaki babaannemi ziyarete gittim. Oradayken Claude Opus 5.5 kullanarak hastabaşı monitörüne Doom portladım. Oyundaki can yüzdesini hastanın nabzına senkronize ettim; can 0’a düşerse nabız da sıfıra düşer. Bu da oyunu daha heyecanlı hale getiriyor.
i feel like everyone with half a brain cell surely knows this is a gimmick and it doesnt need saying
but then i see so many accounts be like whoa thas soo cool
just fuck off mate what is this planet turning into
I hate to be the one to burst the Tesla bubble today, but the spectacular “flight” we witnessed at the Roadster reveal needs a little context. The car is carrying around 250kg of compressed air, plus the weight of the tanks, valves and thrusters needed to contain and release it.
Based on the published figures, that gives it roughly 1.5–2 seconds of maximum thrust before the system needs to be refilled.
In short, it's a gimmick.
Quantum P1 vs the CPU retweeted
The “flying” Tesla is such a bleak symbol. A fake invention for a fake society that’s facing mounting real problems.
Tonight we continue our dungeon crawl adventure in
SHINING in the DARKNESS
(1991, Mega Drive, Climax Entertainment)
Looking to delve further into the Cave of Strength.
We're making our own maps, using Excel!! This is SERIOUS SHIT
#retrogaming #shiningforce #letsplay
Quantum P1 vs the CPU retweeted
Here is an example of a racing game before video monitors in games were invented. This is all electro mechanical and moves on a sheet with a lamp.
Quantum P1 vs the CPU retweeted
Gentle reminder that the sign error that caused 3 withdrawals in the mathematical findings compilation by @OpenAI could not be probed by just asking Astra to audit the article, even specifying the section. Indeed, the correction came from humans who found the entire proof strategy suspect.
The proof strategy involves constructing "flexible" Lagrangians inside symplectic manifolds that are obstructed in Lagrangian Floer homology. This immediately fires up red flags in any experts' mind: loose Legendrians having vanishing Floer invariants.
Cutting humans out of the loop gives way for proof-destroying errors of such magnitude to go unchecked. Now extrapolate such blunders to biotech research, where formal verifications aren't available (even in math, they had Lean, but sheer negligence made them assume a Bayesian epsitemology precludes major errors).
Interesting: one of the OpenAI papers has an error. It’s a sign error—which is oddly common.
Astra Pro finds the error when asked (without further hints) to “Audit lemma 3.6” but not with less focus, eg, Audit Section 3” didn’t work when I tried.
It’s interesting because it suggests something about the depth and intensity of the proof and audit workflow by OpenAI (of course, very weakly so).
Quantum P1 vs the CPU retweeted
Unbelievable that Square was designing stuff like this in the '90s.
Crazy that they had the creativity to come up with this scenario and the technical prowess to flawlessly execute such a groundbreaking spectacle, from a visual and audio standpoint.
Quantum P1 vs the CPU retweeted
AI will fuck your wife. It will fuck her so well it would be pointless for you to fuck her. Your role will be improving the AI that fucks your wife, at least until it can improve itself. You should be glad you can participate in the process of your wife getting fucked better.
We should remember to also look at what AI can give us, instead of just bemoaning humanity having to share another pedestal. Some examples:
A free, live automatically and instantly updated database of every theorem ever proven and every proof of every theorem ever proven, with excellent explanations of every proof and great on-demand overviews of connections between all proofs and all areas of mathematics. (similar to a Chess opening explorer)
No one will ever have to read a badly written math paper again. If someone manages to publish a badly written mat paper, you can just ask the AI to rewrite it better. AI will unslop the historical math literature.
The AI can give you the historical context of all math you ever see.
Instant and personalized excellent pedagogical journeys to and through any area of math that you want. Instant, excellent and personalized exercises, lectures and written material for every child and every adult that wants to learn any part of mathematics. For anything from Pythagoras' theorem to Andrew Wiles' proof of Fermat's Last Theorem. (similar to an AI Chess tutor, which are not yet well developed, but will be)
Instant auto-formalization that means humans will never again believe that something is proven that isn't proven.
Automatic applied math, expanding the capabilities of all other fields that ever use any mathematics. The biologist who doesn't know statistics can now be certain that they got their statistics right. This is more important than the rest, and pretty obvious, but somehow mostly forgotten in the discussion.
AI labs can do some of this, but real mathematicians and regular people will have to participate in large numbers to really get this off the ground and this should be a public effort, not only a proprietary one. Like Wikipedia is. The AI won't know for sure if it is making good explanations without having a human there to tell it. And for some time, perhaps a long time, it will continue to be true that human mathematicians can help the AI make progress also on hard math topics like proving theorems.
The role of mathematicians, operationally, has been to improve the literature by publishing papers. AI doesn't kill that, but it changes it. The purpose of mathematicians, operationally, is now instead to improve the AI. This is not terribly different from the previous purpose. You publish useful artifacts that serve the purpose of mathematics: to improve the literature, and, now, to improve the AI that we all use.
No one has any use for luddite rebellions, but the good news is that there *is* much use for software engineers, regular people and, yes indeed, *mathematicians*, to participate in creating tools like this for the benefit of us all. A more useful and a broader mathematics for us all. That's what AI means to humanity. It's meaning is not captured by the noise that you'll find on X right now.
a lot of pseudo intellectual takes now surfacing that games are not art because "insert straw man"
we have already had this discussion. they are art . stop chatting absolute waffle with immediate effect thank you
Quantum P1 vs the CPU retweeted
One thing that makes it really hard to determine the difficulty of older PC games is the quick save. It's clearly an intended feature. And its use is like the biggest difficulty variable ever considering it is literally a save state. But there are also no like "rules" about it.

































