Parn (@ParN_Fe) header
Parn (@ParN_Fe) profile picture

Success is going from failure to failure without losing enthusiasm.

dreaming city
Joined July 2007
Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)Photo by Parn (@ParN_Fe)
Should you /grill-with-docs, /wayfinder, or just one shot the code? 1. If the diff is tiny, DON'T grill /grill-with-docs saves you from situations where the agent built the wrong thing. But if the thing it's building is tiny, that cost drops to nothing. So one-shotting is absolutely fine when you're only making small changes. 2. Never start with /wayfinder A failure mode of /wayfinder is that you start grilling and the solution turns out to be way simpler than you thought. Why is this bad? Because you've created the map and tickets, and you realise you don't need them. So if the expected diff is medium-large, always start with a /grill-with-docs session. Then, if planning starts to get out of hand, just say "/wayfinder let's turn this into a map".
88
119
22
1,966
125,885
来优衣库整件五条悟
1
158
Muse 兑换码,有需要的吗 Check out Muse, your personal AI agent. Redeem my code in Settings within 48 hours of joining and we'll both get 1 billion Muse tokens. Code: C7RGAP muse.ai/join
1
59
最近有点时间,翻出来十几年前买的卡牛,又体会到了胶佬的快乐。
87
Parn retweeted
The idea that there are no moats left is greatly exaggerated. Here are 80 ways things win in biology and business.
34
220
34
2,225
216,384
推荐一个演讲:当 Agent 比你更会写代码 看下演讲者 Daisy 的背景,她在 C++ 标准委员会摸爬滚打了近十年,期间还牵头过其中一个研究方向几年,专攻并行与分布式编程这种硬核方向,属于那种以代码功力为荣的工程师。加入 Anthropic 后她主导了 Claude Code 里 plugins 和 agent teams 这两块的设计与实现,也正因为这段经历,她自己说,在 Anthropic 这一年半,这套"以代码为荣"的心态被彻底动摇了。她在演讲里抛出一个假设,也是整场演讲的出发点: 如果 Agent 能写出比你更好的代码,工程学会变成什么样? 她想聊的是:一旦你认真对待这个假设,智能体编程的框架设计、上下文工程该怎么做,才能撑起真正大规模的软件工程。这篇笔记就沿着这条线,把演讲里从工具调用的进化、上下文工程的硬约束,到插件体系设计、多智能体协同、2026年展望这几块内容过一遍,作为整场演讲的快速导读。 note.mowen.cn/detail/0l9wuWE…
3
88
1
456
62,956
Is it just a handoff skill?
New in Claude Code: your sessions can now message each other. Instead of having to re-explain yourself in another session, you can now tell Claude to do it. It sends a summary (not your history or files), and the other session picks it up mid-task.
66
あなたが30歳だとして、80歳まで生きるとしたら、桜はあと50回です。夏の海は、行く年ばかりじゃないから、あと20回。満月も見上げた日だけで数えるならそんなにない。海外旅行は、5年に1回なら、あと10回。犬や猫と暮らせるのは、あと2匹か3匹。 友達と朝まで笑う夜は、たぶん、あと数回。実家のごはんは、年に2回なら、計算ではあと100回。ただ、親が元気でいられるのが20年だとしたら、親の顔を見るのは、あと40回です。 嫌いな人のことを考えたり、くだらないことで落ち込んだりするには、人生はあまりにも短く、儚いんです。
283
11,806
1,148
64,124
3,317,851
New in Claude Code: /checkup Run /checkup to: 1. Clean up unused skills/MCPs/plugins and save context 2. Dedup your local CLAUDE.md against the checked in CLAUDE.md 3. Break up root CLAUDE.md into nested CLAUDE.md's + skills 4. Turn off slow hooks 5. Update your Claude Code to the latest version 6. Enable auto mode by default 7. Pre-approve frequently denied read-only commands .. And a few other goodies. /checkup confirms with you before making any changes. Enjoy!
342
959
192
11,602
874,329
笑死,这the five stages of grief的梗用的
Nike has released a new Erling Haaland ad ⚽️ “The Five Stages of Haaland”
1
142
101
6,638
447
51,949
3,958,618
redesigned my hobby website with ascii fluid visual effect, man I love it! videogamers.fyi
55
Replying to @DanielSmidstrup
judgment, taste, system design, and accountability don’t get automated just because the typing does.
1
3
8
436
Scroll carousel with flexible mesh physics. Cards flex and respond naturally to scroll momentum. Made with @threejs @LenisSmooth and @motiondotdev
9
9
1
191
20,885
Buggy? Yes. Playable? Almost. Funny? Honestly.. kind of. StonkRider.com
55
32
9
254
12,204
Hoy en #mishopperianos descubro la delicada quietud de Rebecca Holton. Para mí, lo mejor de esta sección dominical es que —más allá de Hopper— se ha convertido en el pretexto perfecto para descubrir nuevos talentos contemporáneos que me interesan.. 👇🏻Abro hilo.
10
74
4
360
8,662
Well said
“Real mastery is not exerting the most effort. It is achieving the outcome with the least necessary effort. Grinding is never good for any creative problem”
52
Ampersand No.3 - In & Out. Really enjoying playing with this style.
13
15
418
24,871
Most loaders are forgettable. I built this as a design exploration at Mistral to see what happens when they’re not. Today, I’m open sourcing it. Build something wild, tag me, and send over any feedback or bugs you find.
54
78
10
1,650
79,766