
Flight Software Engineer. All opinions obviously my own. Mastodon: @moonling@detmi.social (https://nitter.gq/t.co/gpNr5punUq) (He/him)
Metro Detroit, MI
Joined January 2014
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Jesse retweeted
Gibraltar to Italy. Nothing like learning your geography, not from an atlas but from looking at the real thing.
Jesse retweeted
What the fuck?
Replying to @mitchellh @thorstenball
This is like JWT which they say in RFC should be pronounced as "jot". I know but I refuse.
Jesse retweeted
Any time you solve a problem with more than ten browser tabs open, you should be obligated to write up the answer so other people can find it in the future.
Jesse retweeted
alias on='--force' &&
alias that='origin' &&
alias thang='main'
$ hawk tuah on that thang
Jesse retweeted
If you find yourself arguing that your company will win just because your product is better, you should staple this chart to your shirt.
Jesse retweeted
C23 appears to have been published:
iso.org/standard/82075.html
I sort of expected to get a formal notification of some kind, but ¯\_(ツ)_/
Thanks to everyone who contributed to this effort over the past decade or so, particularly our editors @__phantomderp and Freek Wiedijk.
Jesse retweeted
No Man’s Sky: The Cursed
🛸Boundary Starship
⏰Time Alternating Mechanics
🍸Brew Elixirs
💀Eerie Story
🦞Horrific Mandibles
🔣Portal Gameplay
🔫Challenging Combat
🤬Cursed Expedition
🍬Jetpack Trails
🦑Unique Enemies
👻Bioluminescent Pets
🪼Boss Battles
🚀Survival Twists
No Man's Sky: The Cursed
The Cursed is a weird and unsettling gameplay event, where you’ll fight to keep a grip on reality while haunted by visions and voices from another dimension

















































