
CG and Gamedev Artist: hybrid AI workflows, #threejs. Personal account . Working on @LCStools ; @broadcastLCS
California, USA
Joined May 2009
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Vadim B retweeted
Quality update: Westwood's rare 1996 "Dies Irae" trailer for Red Alert. 320x200, 15fps, 16 colors on the Atari STe.
Lol I would rather burn my quota all day every day than do any of this work manually.
Hard pass
Stop burning Claude or GPT quota on basic 3D animations. Save this $0 pipeline:
1 - create a free model on Tripo or grab any from Sketchfab
2 - upload your mesh to Mesh2Motion, rig it, and apply existing animations
just a couple of minutes, literally $0 spent, and I have a ready-to-use snake for my project
Vadim B retweeted
Tree generator - WebGPU
* reworked skinning to be more physically accurate
* added stubs and knots
* added roots
* minor improvements to branch and leaf placement - better adherence to tree biomechanics
And yes, the tree is rigged and skinned and the animation is 100% procedural from the real-time fluid sim
Vadim B retweeted
I don't paint or draw any less than before AI. You know what I do less? Stare at broken node graphs several screens wide, wade through forums full of answers irrelevant to my problem, or learn some godforsaken scripting language because one custom tool would change my life
Tim the Paranoid Android 🤖
Now that human code is tested at industrial scale, it turns out to be incredibly sloppy & full of vulnerabilities, as expected.
This is way worse than the infamous 2000 bug.
Move your private data off the cloud. Clean up your online footprint. Assume nothing online is safe. It’s as if you had CIA spies with a large budget to dig everything about you.
Before and after of my station tower for @broadcastLCS project.
Built by swarms of subagents polygon by polygon.
#threejs
playable in browser, throwing all tokens on optimization now.
“do what everybody does”
This has to be the worst advice you can give to a fresh indie dev
🤦
This has to be one of the worst AI disclosures I've come across in the sea of AI slop this Steam Next Fest.
"I'm an Indie dev so of course I have to obviously use AI to write the code of my game....." blah blah blah 🥱
Absolute slap in the face to every other Indie Dev putting in the work and developing their games with real skill and passion.
Learn the craft like all the others have! Make something with what you know and show players you can actually build a game. Earn that respect instead of just prompting AI to generate the code for you.
If you want to use AI, fine. But don’t sit here saying “obviously” it needs to be used just because you’re an indie. Don't give Indie's a bad rep just because you're too lazy to learn the craft yourself and do the full work.
Do better.
#SteamNextFest #AISlop
Vadim B retweeted
EmberGen 2 LPV Cloud Rendering R&D
EG 1 could never dream of this many voxels at this rendering quality. Oh how far we have come!
Vadim B retweeted
Well, I am safe from railway incident because I hard coded the private keys in the code instead of putting it in environment variable.





















