WilliamTong retweeted
Here is a real-time cinematic render from my recent environment in #UnrealEngine !
nitter.gq/felipehaduke/status/21…
Rendered in Unreal Engine, I am proud to present my latest environment art piece, "Flower Garden".
All assets but the water Mat and the leaves VFX was made by me from the ground up.
Please check it out on my @ArtStationHQ page!
artstation.com/artwork/Laaq0…
WilliamTong retweeted
分享一个你肯定可以会用得到的提示词:图片转灰模
请根据参考图中的角色/物体,将其转化为一张用于3D建模参考的高精度ZBrush数字雕刻灰模渲染图(Clay Render)。模型整体采用统一的哑光中性灰(#808080 MatCap Gray)无材质外观,完全剥离所有色彩、皮肤质感与表面贴图,仅依靠纯粹的三维几何体块、结构转折与细分曲面来还原设计。请以百万面高模的雕刻精度,完整保留原设计的所有立体结构:包括服装褶皱的厚度与穿插走向、毛发的体积分组、硬表面护甲与武器装备的倒角及布尔切割痕迹,以及解剖结构的体块穿插与骨点衔接,确保每一处硬边与软边的转折都清晰锐利。画面采用标准三点均匀立体布光,结合柔和的环境遮挡(AO)与漫反射效果,消除死黑阴影与高光爆点,让每一处凹凸起伏和结构线都清晰可读。背景设定为纯粹的纯白色(#FFFFFF),确保灰色模型与背景轮廓分明。整体需呈现专业3D雕刻师作品集级别的高清BPR渲染质感,全场深对焦;严禁出现任何色彩涂装、材质反射、地面投影、网格线、镜头畸变、景深模糊、戏剧性打光或文字水印。
WilliamTong retweeted
Step-by-step breakdown of how you can create an photorealistic scenes using MCP for Blender: mcp-for-blender.com/blog/pho…
Gaussian SplattingのPLY、中身が何だったか分からなくなりませんか?僕はよくなります。
なのでWindowsのエクスプローラーでPLYファイルのサムネイルを出すツール「SplatThumb」を作りました。アングルも設定できます。
無料・オープンソースです
github.com/VoxelKei/SplatThu…
#GaussianSplatting #3DGS
WilliamTong retweeted
textured an entire street in Blender with Qwen Image 2.1, then made cyberpunk, anime and papercraft versions
detailed post:
reddit.com/r/StableDiffusion…
GitHub: github.com/sakalond/StableGe…
Guide: github.com/sakalond/StableGe…
WilliamTong retweeted
RTパストレはVRAMの制限が厳しいので、RTパストレのノウハウを活かしてCPUパストレ実装している。低クオリティのDLSSではRTほどでは無いけど悪くない。
WilliamTong retweeted
ComfyUI-Tesseraを試してみました✨
MiniMax-H3 Ref2VAを利用した動画の高解像度再生成
480×864で生成し顔が潰れている動画を3倍の1440×2592に再生成し潰れていた顔や細部が改善されるかテスト
動画1⃣ 元の動画から顔の違いを見やすくするためクロップし拡大
動画2⃣元の動画
#MiniMaxH3 #ComfyUI
🤖 Made with AI
WilliamTong retweeted
画像1枚から編集可能な3Dシーンを生成「WorldGen」🌍
🔹物体を個別メッシュ化し、選択・移動・再編集
🔹素材・照明を含めBlenderへ書き出し
🔹全てがメッシュではなく背景は3DGS。
投稿:Qixuan (QX) Zhang氏
情報元はリプ欄。
WilliamTong retweeted
Amazing stuff!
MatAnyone-E runs 4K video matting at 28 FPS on an H200 and fits on a 3090 without crashing.
You get hair strands and soft transparency without a green screen
- 7.4x speedup
- drops peak GPU memory to 7.6%
shuyun-wang.github.io/projec…
WilliamTong retweeted
【動画から高精度な法線マップを生成するComfyUIカスタムノード「ComfyUI-VizClick-NormalCrafter」】
動画を入力として、ビデオ拡散モデルベースの「NormalCrafter」モデルを活用し、サーフェス法線マップを高精度かつ時間的一貫性を持って生成できるComfyUI用カスタムノード群が公開されました!
3D再構築、リライティング、レテクスチャリング、動画編集をはじめ、H3 MinimaxやSeedanceにおける動画リファレンスとしての活用が可能です。最大の特徴は、オプティカルフローを利用して残存するちらつきを削減する「Normal temporal stabilizer」ノードや、チャンク単位のデコード機能(`decode_chunk_size`)が統合されている点ですね!これにより、低スペック環境でも高速に処理を実行できるようになっています。
#ComfyUI #NormalCrafter
WilliamTong retweeted
Little teaser of my compositing software. Nuke compatible (except for the proprietary or licensed node like Keylight, Furnace etc). OCIO, ACES, all the Blender nodes that are not in Nuke, roto, paint, cryptomatte, caching, MCP server built-in and openFX compatible too! All features are in place, now it's debugging time. It will take a while. How much would you pay for this? #compositing #nuke #fusion #b3d
WilliamTong retweeted
Your AI isn't bad at design. It has just never seen good design.
I've tested 100+ vibe coding resources this year. These are the 40 I actually kept, grouped by what you're stuck on.
Bookmark this 🔖
1. 👑 scrolltide.co
Why it's different from everything below:
- Every one is a complete prompt, not a snippet you wire up yourself
- 3 steps: copy the prompt, paste it into your AI, launch it live
- 300+ award-winning prompts, all in one place
- Full source code to download and edit
- Works with Claude Code, Cursor or v0
Built for founders and freelancers who want award-level sites without a design team or a week of tweaking. If you only open one link in this post, make it this one.
2. designmd.ai - design systems as markdown your agent can read
3. vibeprompts.dev - ready-made prompts for dashboards and landing pages
4. minimal.gallery - curated high-end sites
5. kage.design - real UI inspiration mapped to prompts
6. styles.refero.design - 2,000+ real product styles with typography
7. component.gallery - 2,600+ examples of how top design systems solve the same element
8. godly.website - curated collection of beautiful websites
9. awwwards.com - the best of web design, recognized and ranked
10. landing.love - showcase of the best animation websites
11. land-book.com - curated landing pages
12. mobbin.com - mobile design patterns
13. hoverstat.es - experimental web design projects
14. navbar.gallery - navigation patterns
15. footer.design - footer layouts
16. cta.gallery - conversion-tested forms, popups and buttons
17. supahero.io - curated hero sections
18. pricingpages.design - the best pricing page examples
19. 21st.dev - community component marketplace that plugs into agents via MCP
20. ui.shadcn.com - still the gold standard
21. ui.aceternity.com - 200+ animated React and Tailwind components
22. magicui.design - 150+ animated components and effects
23. motion-primitives.com - advanced interactions
24. uiverse.io - open-source UI elements
25. smoothui.dev - animated components built on Motion and GSAP
26. shadcnblocks.com - 2,000+ pre-built section blocks for shadcn/ui
27. kinetics.colorion.co - 150+ motion effects with React code and prompts
28. microkit.co - micro-interactions
29. glass.samasante.com - glass refraction components
30. animejs.com - lightweight animation engine
31. threejs.org - the most popular web 3D library
32. shadertoy.com - the standard online shader editor and community
33. thebookofshaders.com - free interactive intro to fragment shaders
34. threejs-journey.com - full Three.js course with shader chapters
35. kitbitz.art - 2,000+ hand-drawn illustrations
36. 3dicons.co - 3D icons
37. claude.com/product/claude-co… - command-line AI coding agent
38. cursor.com - AI-first code editor
39. v0.dev - Vercel's prompt-to-component tool
40. lovable.dev - AI app builder in the browser
Which one should I add next?
WilliamTong retweeted
LTX-2.5 🤠 IC LoRA SDR To HDR
Converts 8-bit standard-dynamic-range (SDR) video into 16-bit high-dynamic-range (HDR) video, using the SDR clip itself as the control signal and writing EXR output in addition to an HLG master.
huggingface.co/Lightricks/LT…
























