Anthony Hernandez retweeted
@NerdKingdom Q3 meeting. We got TUG performing so well in such an early phases without op it runs on surface one.
Anthony Hernandez retweeted
Presenting 'Optimizing Fun' at @UofOklahoma #Analytics class to kickoff @NerdKingdom @SMUGuildhall project #GameDev
Anthony Hernandez retweeted
In case of fire @GhostfromTexas @JoshuaBrookover just say'n
Anthony Hernandez retweeted
RT @NerdKingdom: Job opening: Engine Programmer at Nerd Kingdom. Apply at Workable. nerd-kingdom.workable.com/j/… #GameDev
Anthony Hernandez retweeted
Epic Games releases Infinity Blade's art and sound assets for free, worth $3 million arstechnica.com/?p=739219 #GameDev
Anthony Hernandez retweeted
#TUG Hobbit Door Mod final Texture...I think, I wanna know what you all think. #Nerdkingdom Frame has alternate Texs – at Arkansas, USA
Anthony Hernandez retweeted
#TUG Fire Pit Grill Mod normal map and finished smoothing out texture seams, changed cutting board. Looking better
Anthony Hernandez retweeted
RT Modders: For TUG a mod jam "1st place reward", would you be more interested in a 1k amazon gift card? Or a mid range @asus G751 laptop?
Anthony Hernandez retweeted
Released my first TUG mod, kinda blown away with two positive comments forum.nerdkingdom.com/viewto…
Anthony Hernandez retweeted
Where is the fine line between hacking and engineering? One programmer explores the debate: gamasutra.com/blogs/Wendelin…
Anthony Hernandez retweeted
RT @JohnyCilohokla: TUG Mod - SteamPower - In-game Construction (inDev 0.7.1): youtu.be/omUEq175x0M @TheUntitledGame @NerdKingdom
Anthony Hernandez retweeted
TUG Mod - SteamPower - In-game Construction (inDev 0.7.1): youtu.be/omUEq175x0M @TheUntitledGame @NerdKingdom
Anthony Hernandez retweeted
Anyone want to try out Steam Power on inDev 0.7.1? I have just released it forum.nerdkingdom.com/viewto…
Anthony Hernandez retweeted
RT @maleonar: @ID_AA_Carmack “@chronum: Multithreaded programming - theory and practice. http://t.co/PFPhmnYUaK” #GameDev #WebDev
Anthony Hernandez retweeted
Any #emscripten guru's, Is there a way to directly access an attribute (float, etc) without using getter/setter with #WebIDL? cc @kripken
Anthony Hernandez retweeted
Testing #TUG Multiplayer @NerdKingdom, We have created some pretty interesting synchronization algorithms #GameDev
Anthony Hernandez retweeted
TUG In Development Update - Welcome to TUG In Development! A lot of things are happening here at Nerd... tmblr.co/Zbihvq1Trk6Yc
























