
Senior Rendering Engineer @RareLtd on Everwild. Making pixels fun and pretty
Surrounded by Tea drinkers
Joined March 2010
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Quentin Warnant retweeted
Sumo Digital Announces Sumo North West
Seventh UK Studio to open in Warrington with Scott Kirkland appointed as its Studio Director.
Read more:
sumo-digital.com/sumo-digita…
Quentin Warnant retweeted
You can now support the development of Among Trees by purchasing a closed pre-alpha key.
Limited keys and more info are available at amongtreesgame.com
Your support makes this game possible!🌲🌲🌲
Quentin Warnant retweeted
⛳WHAT THE GOLF?🍾 is out on @AppleArcade
⚽It's a golf game for people who hate golf!
🏏It's the weirdest thing I've ever been part of making!
🔮It will definitely NOT make you a better golfer!
Thanks! apple.co/2kKOkps #gamedev
Quentin Warnant retweeted
We’re so ready for Day 2! 💪 #wigconf19
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Quentin Warnant retweeted
Check out or interview with @NoelFB about the development and design of the wonderful #Celeste.
FULL VIDEO: youtube.com/watch?v=c3mbELVq…
Quentin Warnant retweeted
Vatican City, Rome
Quentin Warnant retweeted
ICYMI: We made exciting improvements to the Unity Editor that are less about new features, & more about the look and feel, core interactions, & workflows 👏
These design improvements are reflected in the latest 2019.3 beta release, with more to come soon! on.unity.com/2PO0JHX
Quentin Warnant retweeted
Had a fantastic day developing on @magicleap again - baby steps building to a greater super goal. Today’s work featured an evil genius #theatre @TheRSC #DigitalFellows
Quentin Warnant retweeted
👋Hiiii! We're Extremely OK Games, a new Vancouver-based indie game studio by the creators of Celeste! Read more about us here: exok.com/posts/2019-09-05-he…
Quentin Warnant retweeted
Also, #Celeste Chapter 9 is releasing on 9/9/19! Get ready, it's a tough one. More details in that same post: exok.com/posts/2019-09-05-he…
Quentin Warnant retweeted
Don't watch that, watch THIS!
It's official, we officially have an "Official Trailer" for what is officially my new film, #JojoRabbit! It officially comes out on October 18. And that's the official news. @jojorabbitmovie
Quentin Warnant retweeted
We are looking for a talented UX Designer to join the team at our new #SumoLeamington studio!
This is a great opportunity to work on games that people will be playing for years to come!
Apply today:
jobs.lever.co/sumo-digital/d…
#GameJobs #GameDev
Quentin Warnant retweeted
I wish his support system (people around him, his studio) wouldn't have dropped him so fast & waited for legal corroboration.
But cancel culture makes its targets radioactive: everyone around them has to get away as fast as possible to avoid damage, or worst, contamination.
Quentin Warnant retweeted
Alec has passed away. This post on the Night in the Woods subreddit covers what happened this week in good detail and with sentiments that I share. It's a terrible situation all around.
reddit.com/r/NightInTheWoods…
Quentin Warnant retweeted
Night in the Woods developer Alec Holowka dies
gamesindustry.biz/articles/2…
Quentin Warnant retweeted
A little idea I had early today, way simpler than it looks like
want to rotate, scale and pull the triangles as they appear
#madewithunity #gamedev #shaders #vfx
Quentin Warnant retweeted
In today's stream, I laboriously finished up the last touches on #TAWBS's level select screen! Well, just the navigation at least. Invert shaders are fun, y'all!
#GameMaker #gamedevelopment #indiedev

























