Quentin Warnant (@snipercommand) header
Quentin Warnant (@snipercommand) profile picture

Senior Rendering Engineer @RareLtd on Everwild. Making pixels fun and pretty

Surrounded by Tea drinkers
Joined March 2010
Quentin Warnant retweeted
Sumo Digital Announces Sumo North West Seventh UK Studio to open in Warrington with Scott Kirkland appointed as its Studio Director. Read more: sumo-digital.com/sumo-digita…
5
17
12
84
Quentin Warnant retweeted
You can now support the development of Among Trees by purchasing a closed pre-alpha key. Limited keys and more info are available at amongtreesgame.com Your support makes this game possible!🌲🌲🌲
34
137
16
553
Quentin Warnant retweeted
17
340
12
2,295
Quentin Warnant retweeted
⛳WHAT THE GOLF?🍾 is out on @AppleArcade ⚽It's a golf game for people who hate golf! 🏏It's the weirdest thing I've ever been part of making! 🔮It will definitely NOT make you a better golfer! Thanks! apple.co/2kKOkps #gamedev
19
106
7
423
Quentin Warnant retweeted
“Watch your backs”
772
8,486
1,343
40,394
Quentin Warnant retweeted
We’re so ready for Day 2! 💪 #wigconf19
This Post is from an account that no longer exists. Learn more
3
26
Quentin Warnant retweeted
Check out or interview with @NoelFB about the development and design of the wonderful #Celeste. FULL VIDEO: youtube.com/watch?v=c3mbELVq…
3
84
3
414
Quentin Warnant retweeted
Vatican City, Rome
20
538
13
2,610
Quentin Warnant retweeted
ICYMI: We made exciting improvements to the Unity Editor that are less about new features, & more about the look and feel, core interactions, & workflows 👏 These design improvements are reflected in the latest 2019.3 beta release, with more to come soon! on.unity.com/2PO0JHX
2
37
2
154
Quentin Warnant retweeted
Had a fantastic day developing on @magicleap again - baby steps building to a greater super goal. Today’s work featured an evil genius #theatre @TheRSC #DigitalFellows
1
9
Quentin Warnant retweeted
👋Hiiii! We're Extremely OK Games, a new Vancouver-based indie game studio by the creators of Celeste! Read more about us here: exok.com/posts/2019-09-05-he…
78
264
60
1,510
Quentin Warnant retweeted
Also, #Celeste Chapter 9 is releasing on 9/9/19! Get ready, it's a tough one. More details in that same post: exok.com/posts/2019-09-05-he…
53
472
315
1,480
Quentin Warnant retweeted
Don't watch that, watch THIS! It's official, we officially have an "Official Trailer" for what is officially my new film, #JojoRabbit! It officially comes out on October 18. And that's the official news. @jojorabbitmovie
1,103
12,789
3,216
64,114
Quentin Warnant retweeted
We are looking for a talented UX Designer to join the team at our new #SumoLeamington studio! This is a great opportunity to work on games that people will be playing for years to come! Apply today: jobs.lever.co/sumo-digital/d… #GameJobs #GameDev
Quentin Warnant retweeted
I wish his support system (people around him, his studio) wouldn't have dropped him so fast & waited for legal corroboration. But cancel culture makes its targets radioactive: everyone around them has to get away as fast as possible to avoid damage, or worst, contamination.
8
20
164
Quentin Warnant retweeted
Alec has passed away. This post on the Night in the Woods subreddit covers what happened this week in good detail and with sentiments that I share. It's a terrible situation all around. reddit.com/r/NightInTheWoods…
21
189
12
881
Quentin Warnant retweeted
A little idea I had early today, way simpler than it looks like want to rotate, scale and pull the triangles as they appear #madewithunity #gamedev #shaders #vfx
9
106
2
821
Quentin Warnant retweeted
In today's stream, I laboriously finished up the last touches on #TAWBS's level select screen! Well, just the navigation at least. Invert shaders are fun, y'all! #GameMaker #gamedevelopment #indiedev
23
149
11
651